All decks
20 cards3 cards free to preview

Game Theory for Everyday Decisions

Game theory without the math: twenty everyday situations — salary talks, group projects, shared fridges, pricing wars — decoded as games. Learn to spot the trap you're standing in, read where the other side will rationally land, and change the payoffs so cooperation stops being naive and starts being smart.

Based on Game Theory by Bitecards Originals (2026)

In this deck

The first 3 cards are free. The rest unlock with a subscription.

  1. 01 · The Basics

    The Prisoner's Dilemma

    Why smart people betray each other

  2. 02 · The Basics

    Zero-Sum vs Positive-Sum

    Is the pie fixed, or can it grow?

  3. 03 · The Basics

    The Nash Equilibrium

    Where the game comes to rest

  4. 04 · The Basics

    Dominant Strategies

    The move that wins no matter what

  5. 05 · Cooperation

    The Shadow of the Future

    Tomorrow disciplines today

  6. 06 · Cooperation

    Tit-for-Tat

    Nice, firm, forgiving, clear

  7. 07 · Cooperation

    The Tragedy of the Commons

    Everyone's property is no one's problem

  8. 08 · Cooperation

    The Stag Hunt

    The big win needs everyone to show up

  9. 09 · Conflict

    The Game of Chicken

    Two players, one cliff

  10. 10 · Conflict

    Credible Commitments

    Strength through fewer options

  11. 11 · Conflict

    The Ultimatum Game

    Fairness is part of the payoff

  12. 12 · Information

    Costly Signals

    Talk is cheap; proof is expensive

  13. 13 · Information

    Screening

    Make them reveal themselves

  14. 14 · Information

    The Winner's Curse

    Congratulations — you overpaid

  15. 15 · Coordination

    Coordination Games

    Nobody cares which — everybody cares that we match

  16. 16 · Coordination

    Focal Points

    Where strangers meet without a word

  17. 17 · Strategy

    Backward Induction

    Start at the ending

  18. 18 · Strategy

    First Mover or Second?

    Timing is a strategy, not a personality

  19. 19 · Strategy

    Mixed Strategies

    Be reliably unpredictable

  20. 20 · Strategy

    Change the Game

    Don't play better — play a better game

Ready to read?

The viewer is built for one card at a time — swipe, flip, save the ones that hit, share what you like.

Open the viewer